Dark and Darker Update 3 Patch Notes (February 2024): News, Hotfixes and Changes

Posted by Valentine Belue on Friday, August 2, 2024

The latest patch notes and changes for Dark and Darker.

First Published February 2, 2024, 10:50

Table of Contents

Dark and Darker is the latest fantasy extraction game from the Korean studio, Ironmace Games. In it, players delve deep into the game's dungeons, either evading or confronting other players, all while amassing valuable loot before escaping. Though the game already boasts extensive content and features, the developers continually seek to refine and enhance the gameplay based on player feedback. This commitment is primarily reflected in their regular updates and patches. This article covers the most recent patch notes for Dark and Darker.

Latest Patch Notes

To make sure you're up to date on all the changes as they happen, below you'll find the latest patch notes for the game:

Hotfix 30 Patch Notes - 1 February 2024

Changes:

  • Fixed an issue where matchmaking could not be canceled.
  • Fixed an issue that could cause a serious crash on the server when installing Campfire and executing Rest.
  • Fixed an issue where Crush could be applied to all Barbarian one-handed weapons.
  • Fixed an issue where the potion liquid was not displayed properly.
  • Fixed an issue where Life after Death's effect could trigger more than once.
  • Fixed an issue where player position was not properly maintained for some emotes.
  • Fixed an issue where Crossbowman would not recognize enemies behind him.
  • Fixed an issue where Wendigo could display T pose after heat motion.
  • Fixed an issue where Frost Wolf would not drop Wolf type quest/crafting items.
  • Fixed an issue where Ruins Golem could not drop Ores.
  • Fixed an issue where the Hoard could not be interacted with after defeating the Goblin Caves boss.
  • Fixed an issue where some items could not be sold back to the store.
  • The impact power of Warlock's demon form has been changed from 1 → 4.
  • Warlock's base weapon damage when transformed into demon form has been increased by 5.
  • The raft display on the minimap has been updated.

Developer Comments:

We regret to inform you that due to a critical issue discovered in Patch #3, we were compelled to roll back the game to January 31, 2024 9:00 AM. Depending on the accuracy of data recovery, the rollback time may be closer to the time Patch #3 is applied. Please note that the rollback specifically impacts items and adventure ranks. We sincerely apologize for any inconvenience this may have caused

Patch 3 Patch Notes - 31 January 2024

Changes:

  • Fixed an issue where the client could freeze.
  • Fixed an issue where players could detect nearby players when Push to Talk was enabled.
  • Fixed an issue where the Goblin Mage could fire projectiles through walls.
  • Fixed an issue where clothing could obscure the camera when looking down and attacking.
  • A new Warlock skill has been added: Blood Pact
  • A new Warlock spell has been added: Spell Predation.
  • Warlock's Demon Armor now has a -50% spellcasting speed penalty instead of other penalties.
  • Barbarian's Rage vigor changed from 15 → 10.
  • Barbarian's Reckless Attack's defense rating penalty has been changed from -55 → -35.
  • Barbarian's Savage Roar duration changed from 6 → 8s and physical damage bonus changed from -25% → -50%.
  • Candy Canes and Gingerbread Cookies no longer drop. Nicholas will be leaving soon.
  • The appearance of silver weapons has been updated.
  • The presentation of some artifacts has been improved.
  • A new weapon has been added: Club.
  • The crafting item Boneshaper has been added.
  • New artifacts added: Zirkzi’s Eye, Spellweaver, Illusory, Delirium.
  • Some artifacts have been improved.
  • Herbs can now be stacked.
  • Zweihander's weapon damage has been reduced by -5.
  • Drop rate of Troll Pelts increased.
  • The timing, type, and number of Escape/Down Portals that appear in Solo, Duos, and Trio matches no longer are synchronized while the overall amount of escape portals has also been significantly decreased to nudge players to be more aggressive to survive.
  • The max amount of players for a match has also been slightly decreased for each game type.
  • The pre-lobby time has been decreased from 3min to 2min.
  • The amount of AP earned for PvP kills has been doubled.
  • The Dark Swarm always encompasses the whole map at the start of each floor.
  • A new area has been added to the world map: The Frost Mountain.
  • Ice Caverns, an area of ​​Frost Mountain, has been added.
  • New floor rule added: Blizzard.
  • An early version of the ladder has been added.
  • An extra Dark Swarm phase has been added to the Goblin Caves.
  • Added a special high-value treasure room to the High Roller Goblin Caves.
  • Modified the amount and location of the Sacrificial Altars on the High-Roller Ruins.
  • Updated the monster composition for High-Roller Ruins including switching out skeletons with wisps or wolves in several modules.
  • Modified several areas in the Ruins to make it more difficult for double-jump quick traversal on certain modules.
  • Added usable ladders to the Bandit Forest module on the High-Roller Ruins.
  • A Golem now guards the towers in the Ruins.
  • The drops for the Ruin’s sub bosses have been improved.
  • High Roller Crypts now have more high-quality chests.
  • Season rewards for each adventurer rank have been added.
  • Merchants provides a rarity filter.
  • New emotes Knightly Kneel, Noob, Praying Hands, and Hand Heart have been added.
  • The Player List now only shows the player's status as Online/Offline.
  • Japanese translation has been significantly improved.

Developer Comments:

Hi adventurers, thank you for joining us for Early Access Patch #3.

The Ice Caverns introduces the new Frost Mountain locale. Unfortunately, we were unable to finish the new boss encounter for this locale, so we have increased the loot drop from this map including a large treasure hoard in the very center of the map for the most daring adventurers. Please note that this new map is an experimental work-in-progress, and we will be making lots of improvements based on your feedback.

This update was also supposed to include a first pass at the Marketplace, which would allow users to sell items to other players through an automated process, but unfortunately internal testing wasn't completed, leading to some delays. It will be available in the near future.

Finally, we have noticed more teaming in matches, so we’ve tweaked some settings to nudge players to be a little more aggressive. We have altered the number of players per match and reworked some of the maps so early engagements can be done more confidently without interference from 3rd parties. We have also lowered the number of portals so you will need to eliminate the competition to ensure your survival. We will continue monitoring behavior and adjust accordingly. Thank you for your patience and support. See you in the dungeons!

Looking For Older Patch Notes?

We try to only keep the most recent patch notes for Dark and Darker on this page, or at the very least, patch notes as of the most recent main patch or update.

Normally we will wipe old patch notes with the release of every major new update to the game. Since there have been over 30 hotfixes that would be an awful lot of words and details for the game (which are out of date) to keep on one page.

If you do want to see any older patch notes for the game, we suggest taking a look at the official Dark and Darker discord channel, where there is a complete release log of all updates in the 'announcements' section.

And there you have it, the details of the most recent patch notes for Dark and Darker. As more patches are made available and released we will be updating this page accordingly, so be sure to bookmark it, and check back here frequently for more!

Shane Moosa

Written by Shane Moosa

Shane started his career as a freelance writer for Gamezo while working full-time as a software developer. You can often find Shane trying his hand at no-hit runs of Souls Games such as Elden Ring and Dark Souls 3 (and being quite unsuccessful). To relax, Shane will often boot up sessions of Overwatch 2 or Hunt: Showdown, but his interests are spread across various games, from AAA titles (He loved the Dead Space Remake and RE4 Remake) to indies such as Hollow Knight, Celeste, and Hades. Shane is always willing to try new games though, so feel free to drop him an email with what you think he should check out next.

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